Uno Master League · Google Play

Privacy Policy

App: Uno Master League
Android package: com.unomaster.league
Effective date: 3 September 2026
Last updated: 3 September 2026

Replace the highlighted placeholders before you publish this page and paste the public URL into Google Play Console → App content → Privacy policy. Contact email: YOUR_EMAIL@example.com. Legal name / developer: YOUR LEGAL NAME. Country: India.

1. Who we are

This Privacy Policy describes how YOUR LEGAL NAME (“we”, “us”, “our”) collects, uses, stores and shares information when you play Uno Master League (the “App”, “Game”) on Android (package name com.unomaster.league) and related platforms.

Uno Master League is an online and offline Uno-style card game. You can play against bots on your device, join public matchmaking, host or join a private room with a room code, climb a public leaderboard, claim a daily bonus, and use Lucky Spin for in-game rewards.

By installing or using the App, you agree to this Policy. If you do not agree, please do not use the App.

2. Summary for Google Play

This is the short version Play Console reviewers and players usually need:

3. Information we collect

We collect only what is needed to operate an online card game. We do not require a Google, Apple, Facebook or email login.

3.1 Information you provide or that is created for your account

Data What it is Why
Anonymous user ID A random Firebase Authentication identifier created on first launch. No email or password is collected for this sign-in. Account, online lobbies, saving progress, security rules
In-game display name A generated name such as “Player ab12”. We do not ask for your legal name. Show you at the table, in rooms and on the leaderboard
Avatar A selected illustrated portrait from the App, not a photo of you. Profile and seats at the table
Game progress Coins, diamonds (gems), XP, level, games played, wins, inventory items. Economy, room-tier access, leaderboards, rewards
Daily bonus data Login streak, last claim date, total claims. Once-per-day chest / reward
Lucky Spin data Cooldown, spin receipts, reward history, inventory granted by the server. Fair spins, anti-duplication, showing recent rewards
Leaderboard ranks you viewed Last ranks you saw (coins / wins / XP). Detect a real rank-up in the UI
Room codes you create or join A six-character private-room code and the roster of that room. Play with friends

3.2 Information generated while you play

3.3 Information from Google services on your device

3.4 Information we do not collect

4. How we use information

We use the information above to:

We do not use your data to sell you third-party products, and we do not sell personal information.

5. How we share information

5.1 Other players (visible in the Game)

Because this is a multiplayer game, some profile data is shown to other people:

Do not put personal information (real name, address, phone, social accounts) into any name or room-related field if those become editable in a later update.

5.2 Service providers (processors)

We use Google to host and operate backend services:

Provider Service Role
Google LLC / Firebase Firebase Authentication Anonymous user IDs
Google LLC / Firebase Cloud Firestore Profiles, lobbies, rooms, matches, leaderboards, spin history
Google LLC / Firebase Cloud Functions Lucky Spin eligibility, rewards, anti-abuse
Google LLC / Firebase Google Analytics for Firebase Usage analytics and app-instance identifiers
Google LLC Firebase App Check + Play Integrity Confirm genuine app/device; reduce fraud
Google LLC Google Play Distribution, installs, store listing, policy enforcement

Google processes this data under its own terms and privacy policy: https://policies.google.com/privacy and Firebase information: https://firebase.google.com/support/privacy.

5.3 Legal and safety

We may disclose information if required by law, to protect the Game against fraud or abuse, or to defend legal rights. We do not sell player lists.

6. Google Play Data safety mapping

Use this section when you fill in Play Console → App content → Data safety. “Collected” means we (or our processors, mainly Google Firebase) receive it to provide the Game. “Shared” here means shared with other players or independent third parties, not ordinary service-provider processing.

Play category Collected? Shared with other players / third parties? Purpose
Name (in-game display name) Yes Yes — other players and public leaderboard App functionality
User IDs (anonymous Firebase UID, app instance ID) Yes UID is used inside matches/rooms; not posted as a public contact App functionality, account, analytics, fraud prevention
Email, phone, physical address, race, political, sexual orientation, other personal info No No —
Financial info / purchase history No (no real-money IAP in this version) No —
Precise / approximate location No by the App. Analytics may infer coarse region from IP via Google. No Analytics (Google)
Photos, videos, audio files, calendar, contacts, files, health No No —
Messages (in-app) Preset quick-chat only; no free text stored as mail May be shown to players at the same table App functionality
App interactions / gameplay activity Yes (matches, rooms, rewards, analytics events) Match/room presence with other players; analytics with Google App functionality, analytics
Crash logs Not collected by a Crashlytics SDK we ship. Google Play may still collect store-level crashes. Google Play’s own processing App performance (store)
Diagnostics / performance Yes, via Firebase Analytics Processed by Google Analytics
Device or other IDs (including advertising ID if available to Analytics) Yes Processed by Google Analytics / Play Integrity Analytics, fraud prevention, app functionality

Data is used for App functionality, Analytics, Account management and Fraud prevention, security and compliance. Data is encrypted in transit (HTTPS). Firebase/Google apply encryption at rest according to their platform. Account data is tied to the anonymous ID on the device; clearing app data or uninstalling may create a new anonymous account unless you later add a recoverable login method.

7. Advertising, purchases and virtual items

8. Retention

When you request deletion (Section 11), we delete or anonymise profile, spin history and account data we control, except where we must keep a limited record (for example a deletion log or legal obligation).

9. Security

We take reasonable technical and organisational measures, including:

No method of transmission or storage is 100% secure. Do not share room codes with people you do not want at your table.

10. Children

The Game is a casual card game with preset quick-chat (no free-text chat), no real-money store in this version, and no ads in this version. We do not knowingly collect a child’s real name, email, or other contact details.

We do not direct the App at children under 13 (or under 16 in some countries) as a primary audience, and we do not use the collected data for interest-based advertising to children. If you are a parent or guardian and believe we have data about a child that should not be stored, contact us and we will delete the associated account.

If you later enrol the App in Google Play Families / Designed for Families, you must also follow those extra policies (including ads and analytics restrictions). This Policy should be updated at that time.

11. Your rights and account deletion

Depending on where you live (including the EEA/UK GDPR, California CCPA/CPRA and similar laws), you may have the right to request access, correction, deletion, restriction, objection, portability, and to lodge a complaint with a supervisory authority. You may also opt out of “sale” or “sharing” of personal information; we do not sell personal information.

How to delete your Uno Master League account and data

  1. Email YOUR_EMAIL@example.com from a message that includes the in-game display name and, if you can, the anonymous user ID shown in the App (or a screenshot of your profile).
  2. Subject line: Uno Master League — delete my account.
  3. We will delete the Firebase Authentication user, the Firestore profile (users/{uid}), Lucky Spin history, and related account documents we control, typically within 30 days (often sooner).
  4. Uninstalling the App alone does not always erase server data. Please send the deletion request.
  5. After deletion, online progress, coins, diamonds, XP and leaderboard standing for that account cannot be restored. A later install may create a new empty anonymous account.

You can also limit analytics identifiers in Android settings (Google → Ads → Delete advertising ID / Opt out of Ads Personalization), and you can reset the Game’s local state by clearing app storage.

Google Play Console also requires an account-deletion URL. You may point that field at this same page (Section 11) or at a short form that emails the same address.

12. International transfers

We are based in India. Google Firebase may store and process data in the United States and other countries where Google operates. Where required, Google uses contractual safeguards (such as Standard Contractual Clauses) for those transfers. See Google’s privacy documentation for details.

13. Changes

We may update this Policy when we add features (for example rewarded ads, Google sign-in, or a real-money store). The “Last updated” date at the top will change. Material changes will be posted on this page. Continued use of the App after an update means you accept the revised Policy.

14. Contact

Email: kingverse.games@gmail.com

For Google’s processing as a service provider, you may also review Google Privacy Policy.